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Devlog
Stress Test for Copperlicht.js
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Devlog
Update 3e: getting there...
February 12, 2022
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jfkEO1010etc
This is an update of the vital demo in WebGL of the output of the current Version 3d of the Fancy Terrain Generator, and integral part of it is the following notes, which act as a guide in order for y...
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Example for latest Fancy Terrain Generator output
February 04, 2022
by
jfkEO1010etc
This latest version shows additional reed on coasts and riversides. It also shows a path that lacks of vegetation, using the optional roadmap.png for areas without vegetation. Furthermore it demonstra...
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Small yet significant update
January 31, 2022
by
jfkEO1010etc
A tiny bug, that prevented the grass from being color-adjusted nicely to the ground has finally been fixed, showing how it supposed to look from the beginning: organic. Diffuse shades under trees now...
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Small update
January 27, 2022
by
jfkEO1010etc
A number of things were optimized: Grass colors match better the ground. Although, some finetuning is still required. Terrain textures made brighter. Grass color saturation increased. Grass patches no...
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