CSP Engine binary 10c update


CSP Game Engine binary 10c update.

This is yet another update for the engine binary, seems like there was still a bug with Millisecs in 10b.

That said, these bugs are still in the level editor and waypoint recorder too, I have fixed them and will upload a complete new and bugfixed version of the entire Game Kit soon. Meanwhile, it should work when the last windows reboot isn't longer than 55 days ago. Also, with more than 2GB Ram there's a problem with picking animated meshes in the editor.

This has been fixed too, just waits for the update of the entire Kit. 

These problems mostly appeared because Blitz3D was 32 bit unsigned int oriented, Ram-wise and millisecs-wise. For instance Free Ram seems to be a negative number when higher than 2 gigs. These problems are solved, I just need some time to put a new updated Kit together.

Files

engine_binary_10c.zip 824 kB
Dec 11, 2021

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